Silvia Hartmann's Project Sanctuary
The Far Journeys -
Locus & Habitat In Project SanctuaryProject Sanctuary
starts at the very ground level with the establishment and construction of what
we call "habitats" - stable "places" to which we can return many times and which
become our active, multi-dimensional interface devices to the energy mind.
Now, these original habitats are generally, already there.
That means they're not "completely invented", but they are metaphoric
representations of a person's internal energetic landscape.
This mysterious "energetic internal landscape" is the energy matrix or the
overall energy system as perceived and computed by the energy mind or "deep
structure" as the NLP people like to call it.
So, these habitats ALREADY EXIST, and when a person "thinks" of a safe place
they would like to spend more time in, their consciousness will "travel" to a
place WITHIN their own energy matrix and interact with the specific content of
this.
The interesting thing is that when we interact in consciousness with these
internal ereas (existing energetic realities) or regions of our own energy
matrix, they "seem to become more real".
That "seems" to be that way only because we "become aware" very literally of
their existence; fact is that they were right there all along, only the
conscious mind didn't know this.
As an aside, the very fact that things don't seem to become quite "real" UNLESS
THE CONSCIOUS MIND gets involved, tells us a thing or two about how IMPORTANT
the human consciousness actually is in the greater scheme of things, in the
human totality as a whole.
The internal habitats of a single person are truly endlessly fascinating; each
one is just amazing and you could spend a lifetime exploring it and playing with
it; so it is really just as well that we have time distortion to help us out
else we might get stuck in a single habitat and make our conscious home there -
and what a tragedy that would be!
The next step in basic Project Sanctuary is to LINK UP divergent habitats.
That is done by travelling between them in consciousness; and it doesn't
matter if someone "builds a road" from habitat A to habitat B, or sails a ship
across an ocean to find new lands on the other side, or whether they just fly
over the land on a dragon, or whether they find a magic well or portal that
transports them instantly - this is all travelling in consciousness and
CONNECTING up the habitats so that information and resources may stream between
them.
Now, Project Sanctuary doesn't work according to a 9-5 schedule; it is entirely
ECOLOGY DRIVEN, which means that the conscious mind doesn't get up and makes a
Roman empire plan to make the entire world into a single kingdom with arrow
straight roads that connect it all; but instead, habitats are "found" and
developed, enlarged, linked as a direct response to a person's own experiences.
As a person "travels" amongst the many habitats and has their experiences in and
with the habitats, there comes a time when such a person comes across a habitat
that seems "other than" the general events and landscapes they have travelled to
before.
Now, this is a little bit difficult to describe in dry and technical language,
because the FEELINGS AND SENSATIONS of these "other" types of environments are
so INCREDIBLY DIFFERENT and that is how a PS player KNOWS that they are ...
... not INSIDE THEMSELVES any longer.
Instead of a habitat, we have arrived at a LOCUS.
Locus is the Latin word for "place".
Like a habitat, a locus presents very definitely and without a doubt - it is
SOMEWHERE, clearly, with clearly defined local conventions, weathers,
occurrences and ATMOSPHERE.
But these loci (pl) are very "other than".
They have an energy about them that is striking; they often "feel very old" and
very profound; and more than that, the sense of recognition one encounters when
one has found a locus has a sense of ages and dreams remembered about it.
Apart from a truly "timeless" quality and very high energy, there is another
fascinating thing about loci.
They have been talked about by OTHER HUMAN BEINGS before you.
When you visit a locus, rather than a habitat, you KNOW and RECOGNISE it when
you read or hear or even see another person's representation of THAT SAME PLACE.
They may have used very different words to describe them; they may have used
societally appropriate metaphors of their time and age; but even so, it is
undoubtedly the SAME LOCUS.
A locus is TRANSPERSONAL in nature.
It exists OUTSIDE of any one given human being; and human beings can travel
there, HAVE travelled there for as long as humans beings have existed.
The descriptions of these loci from MANY DIFFERENT PEOPLE, out of many different
societies and all across the ages, REMAINS RESONANT AND STEADY.
This has nothing to do with cultural heritage; with any individual's own
personal life experiences and indeed, when someone travels to a locus in
shamanic activities, in meditation, dreams or even during a psychotic breakdown,
the effects on an individual are often extreme.
The locus DOES NOT FIT IN with the person's character, upbringing, and general
ecology.
When you TRY and fit in a transpersonal locus and make it a part of YOUR OWN
ENERGY MATRIX, a catastrophe happens.
You end up thinking that you must "be" superman, or the son of god, or Father
Christmas, or an emissary of the prophets to have SUCH ANCIENT POWER INSIDE OF
YOU.
It isn't inside.
Loci are OUTSIDE.
Travellers find them, reach them; touch them and experience them; learn from
them and interact with them; use them to CHANGE THEMSELVES in response but they
must be kept in perspective.
Getting "obsessed" with one of these numinous, transpersonal loci and mistaking
them to be "a part of the self" is a clear cut way into insanity.
It is heartening to observe that this doesn't happen to Project Sanctuary
players, because of their experience with habitats first - anyone who has
interacted with a habitat, even for a short time, and never mind anyone who has
interacted with a range of different habitats will KNOW INSTANTLY when they
arrive at a locus, because they are completely different in power, in
experience, in stability and in the effects they have on the traveller.
It is in the concept of TRAVELLING that the saving grace of Project Sanctuary
resides.
You can't get stuck in a locus if you are a traveller; even if you do, it will
become clear enough soon enough that this is what has happened and then you're
ready to leave.
Further, and this is where the "lucid co-operation" between consciousness and
energy mind really comes to the fore, the resonant AWARENESS of self beyond the
loci or habitats one has visited is exactly what the doctor ordered to keep a
balanced sense of self and not to get lost in either one loci, or a single
habitat, but instead to MOVE amongst these fantastic manifestations, personal
and transpersonal both, which I hold to be a core aspect of what you might want
to call "the soul's journey".
Happy travelling all,
SFX
Silvia Hartmann, November 2005 |